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[Profile] Pax Agarthus

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[Profile] Pax Agarthus Empty [Profile] Pax Agarthus

Post  Pax Agarthus Fri Jun 13, 2008 7:20 pm

Name (Title) - Jiangkang Wu (Lt. Gnl. Wu)

Age - 64

Description - Old, wrinkly, white-haired old man. In a dress suit most of the time. Leather shoes. Officer's Sabre. Walking stick.

Personality - Calm, Tranquil, Patient, and Wise.

Likes - Pokemon, Military, people who overall contribute to society.

Dislikes - Crime, Unfair individuals.

Pokemon Information

Poochyena 80HP (Quick Claw - Always strikes first) -

[DARK]Thief(10): May steal the enemy's hold item while attacking. {10}
[DARK]Crunch (15): Crunches with sharp fangs. May lower SP. DEF. {14 SD-2}
[GROUND]Sand Attack (15): Reduces the foe's accuracy by hurling sand in its face. {-2}
[NORMAL]Howl (40): Howls to raise the spirit and boosts ATTACK. {+1}

Torkoal 100HP (Shoal Bell - Restores HP every time it attacks. HP+3) -

[FIRE]Overheat (5): Allows a full-power attack, but sharply lowers SP. ATK. {40 SA-5}
[POISON]Smog (20): An exhaust-gas attack that may also poison. {10 P=2Turns}
[NORMAL]Protect (10): Evades attack, but may fail if used in succession. {Fails every 3rd time}
[NORMAL]Double Team (15): Creates illusory copies to raise evasiveness. {+2}

Zangoose 100HP (Silk Scarf - Increases power of NORMAL attacks + 3) -

[BUG]Fury Cutter (20): An attack that intensifies on each successive hit. {15+3}
[FIGHT]Detect (5): Evades attack, but may fail if used in succession. {Fails every 3rd time}
[NORMAL]Crush Claw (10): Tears at the foe with sharp claws. May lower DEFENSE. {17 D-2}
[NORMAL]Swords Dance (30): A fighting dance that sharply raises ATTACK. {+1}

Ponyta 75HP (Magma Booster - Increases power of FIRE attacks +3) -

[FIRE]Fire Blast (5): A fiery blast that scorches all. May cause a burn. {14 B=4Turns}
[NORMAL]Stomp (20): Stomps the enemy with a big foot. May cause flinching. {8; Flinching Every 2nd Use}
[PHYCHC]Agility (30): Relaxes the body to sharply boost SPEED. {+3}
[FIRE]Flamethrower (15): A powerful fire attack that may inflict a burn. {10 B=3Turns}

Lunatone 85HP (Smoke Ball - Ensures Escape) -

[PHYCHC]Future Sight (15): Heightens inner power to strike 2 turns later. {18}
[PHYCHC]Hypnosis (20): A hypnotizing move that may induce sleep. {S=3Turns}
[GROUND]Earthquake (10): A powerful quake, but has no effect on flying foes. {35}
[GHOST]Shadow Ball (15): Hurls a black blob that may lower the foe's SP. DEF. {20 SD-3}

Carvanha 60HP (Mystic Water - Increases power of WATER attacks +4) -

[NORMAL]Swagger (15): Confuses the foe, but also sharply raises ATTACK. {Op. + 5 C=3Turns}
[DARK]Crunch (15): Crunches with sharp fangs. May lower SP. DEF. {14 SD-2}
[ICE]Ice Beam (10): Blasts the foe with an icy beam that may freeze it. {10 F=2Turns}
[WATER]Surf (15): Creates a huge wave, then crashes it down on the foe. {6}

Feebas 20HP (NeverMeltIce - Increases power of ICE attacks + 5)[/b] -

[WATER]Surf (15): Creates a huge wave, then crashes it down on the foe. {6}
[WATER]Water Pulse (20): Attacks with ultrasonic waves. May confuse the foe. {8 C=2Turns}
[ICE]Blizzard (5): Hits the foe with an icy storm that may freeze it. {23 F=4Turns}
[POISON]Toxic (10): Poisons the foe with an intensifying toxin.

Electrike 40HP (Metal Coat - Increases power of STEEL attacks + 3) -

[ELECTR]Thunder (10): A lightning attack that may cause paralysis. {16 P=4Turns}
[STEEL]Iron Tail (15): Attacks with a rock-hard tail. May lower DEFENSE. {10 D-2}
[DARK]Bite (25): Bites with vicious fangs. May cause flinching. {4 F=Every 3rd Use}
[ELECTR]Thunder Wave (20): A weak jolt of electricity that paralyzes the foe. {P=5Turns}

Normal Items

Potion x10: Restores HP. {HP+10}
Super Potion x10: Restores HP. {HP+50}
Super Repel x10: Keeps Pokemon away for 500 steps.
Full Heal x10: Heals all status problems.
Dire Hit x5: Increases Critical Hit Ratio for one battle.
Revive x5: Revives a fainted Pokemon with half its HP.

Locations

Power Plant: Increases all ELECTR attacks + 5.
Meteor Falls: Increases all Lunatone/Solrock ATTACK and DEFENSE + 5.
Coal Mine: Increases all Torkoal ATTACK and SP. ATTACK + 6.
River Delta: Increases all WATER attacks + 5.
Ranger Headquarters: All Poochyena/Mightyena DEFENSE and SP. DEFENSE + 4.
Savannah: Increases all BUG and NORMAL attacks by + 4.


Last edited by Pax Agarthus on Sat Jun 14, 2008 6:22 pm; edited 3 times in total
Pax Agarthus
Pax Agarthus

Number of posts : 5
Age : 29
Location : Leading Rebellion at School.
Registration date : 2008-06-13

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Post  Torchic Sat Jun 14, 2008 8:09 am

So organized and neatly put together. Approved.
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Registration date : 2008-06-02

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Post  Admin Sat Jun 14, 2008 8:15 am

*coughs* show-off *coughs again* LOL XP jk.

I would suggest more attacks but if you think it's good I will approve.
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Number of posts : 202
Location : I live in a graveyard, next to your home, waiting to be challenged to a Brawl. Or maybe in a Jungle
Registration date : 2008-06-02

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Post  Pax Agarthus Sat Jun 14, 2008 5:19 pm

Edited to provide more info on Status problems.
Pax Agarthus
Pax Agarthus

Number of posts : 5
Age : 29
Location : Leading Rebellion at School.
Registration date : 2008-06-13

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Post  Ventus3 Sat Jun 14, 2008 7:39 pm

Well, I guess if you are fine with everything else. . . Approved >.>
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Registration date : 2008-06-07

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